
I Didn’t Cheat is a psychological logic game that tests your ability to prove your innocence in a high-stakes exam scandal. The catch? The more you argue, the more suspicious you seem. This game blends courtroom mechanics with puzzle solving and memory reconstruction, challenging players to defend themselves without unraveling their credibility.
Players must navigate a school tribunal using selective evidence and conversation tactics. Key features include:
The game rewards calm, coherent reasoning and penalizes panic or contradiction.
One of I Didn’t Cheat’s most unique systems is the suspicion meter. It increases when:
Maintaining composure and choosing what not to say can be as important as choosing the right words.
The game offers over ten outcomes depending on how the tribunal views you by the end. Reputation categories include:
I Didn’t Cheat creates tension not through horror or combat, but through doubt. It’s a mind game where clarity, memory, and restraint are your strongest weapons. The game doesn’t just ask if you cheated—it challenges you to define what cheating even means.