
Last Report is a first-person investigative horror game set inside a desolate news station where something has gone horribly wrong. You play as a replacement journalist sent to investigate why the previous crew vanished mid-broadcast. Armed with only a flashlight, audio tapes, and an old camera feed, you must uncover the truth by piecing together footage, exploring empty sets, and surviving whatever caused the last report to never air.
The game begins moments after the station’s live feed ends in static. You arrive to find the building abandoned, lights flickering, and reels of footage scattered across dark rooms. Your goal is to collect and analyze the archived segments, which slowly reveal cryptic interviews, glitched broadcasts, and visual anomalies. Every new tape brings you closer to understanding the horror that unfolded.
The deeper you go into the station, the stranger things become. Audio distorts. Mannequins appear in different places. The script pages speak of forbidden frequencies and sudden disappearances. It becomes clear that the broadcast wasn’t just reporting on horror—it caused it. You must avoid being captured by the same forces that silenced the team before you.
Each choice you make affects how much of the truth you uncover—and whether you survive long enough to report it. There are multiple endings depending on which footage you broadcast, who you trust, and whether you dare to send out the final tape. Last Report challenges you to become part of the story you’re investigating, knowing that not all stories are meant to be told.
With claustrophobic tension, investigative gameplay, and a narrative that unravels through analog media, Last Report is a chilling descent into what happens when the camera never stops rolling.